Vault Play: Phoenix Wright: Ace Attorney

I can safely say that Phoenix Wright: Ace Attorney is not for everyone. In fact, it’s not for the majority of people: the game targets a very specific audience. The entire game is character and story driven. Your enjoyment of the title will be directly proportional to your liking of slow paced courtroom dramas with a healthy mixing of Japanese pop culture thrown in for good measure. Continue reading

Vault Play: Crysis 2

Crysis 2 plays phenomenally well, especially in the first 6 hours, but it could have been so much more. For one, Crytek should have thrown a lot of the story out, or at least lightened up on the budget-intensive scripted sequences. Imagine if those extra resources had been put into AI programming for the human enemies, procedural levels (or at least randomized enemy placement), and made the game all about replayability. Continue reading

Vault Play: New Super Mario Bros. 2

It’s been quite a while since I played a Mario Bros title. The last time I got involved with the venerable Italians was in 2006 when I got New Super Mario Bros for my DS Lite. Having recently received a 3DS, it seemed almost blasphemous to not buy a SMB game for it, and since I’m fonder of 2D platformers, I chose New Super Mario Bros. 2 over Super Mario 3D Land. Continue reading

Vault Play: Resistance 3

Now that it’s heavily discounted, I can definitely recommend Resistance 3 to anyone who is a fan of the series, especially those who may have been put off by the second game. Anyone who might just be discovering Resistance for the first time should look into the “Resistance Collection” to start the story at the beginning and give this finale the context is needs and deserves. Continue reading