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Diablo III – Impressions

3 August 2012 by Ben Daniels

Platform | Release Date
PC | May 15, 2012
Developed by Blizzard Entertainment
Published by Blizzard Entertainment

The Pitch:

Twenty years have passed since the Prime Evils were defeated and banished from the world of Sanctuary. Now you must return to Tristram and investigate rumors of a fallen star, an omen that the End Times have begun.

I’ve played each installment of the Diablo series on a new PC. My first battle against the Lord of Terror back in 1996 was on my family’s recently purchased Packard Bell desktop. Later, I took up arms against the legions of hell in Diablo 2 on a new gaming rig I managed to build using money from college summer jobs. Now, over a decade later Diablo 3 has arrived and I’ve purchased a new gaming rig after eight years of keeping my old one on life support. I felt justified buying the new system to continue the tradition, since Diablo is one of the few franchises that has the kind of mass appeal to put PC games at the forefront of the conversation. Was my purchase truly justified?

I picked up Diablo 3 weeks after the initial release date so I didn’t experience any of the “Error 37” debacle. I won’t be scrutinizing the requirement of a constant Internet connection beyond saying that A) I don’t agree with it, and B) on a wireless connection I have experienced sporadic lag spikes. That said, it’s definitely a sign of the video game landscape changing since we last saw the Lords of Hell crawl from their wretched pits. I don’t fault Blizzard for wanting control over their game and to limit would-be cheaters, but I feel like this was the wrong way to go about things for a primarily single player experience.

After the incredible opening cutscene I chose my character and a feeling of familiarity washed over me. Part of what has always made Diablo titles great is their simplicity. Blizzard mastered a few fundamental mechanics and put loads of polish on them. For all of its perceived depth, you are still just clicking on monsters until they die and collecting better loot. It’s a game you can play with one hand if necessary. For better or worse, that core is left completely unchanged in Diablo 3 and it feels like stepping into a time machine. It’s a good feeling, rooted in hours of grinding loot in the hopes of getting that vaunted rare drop of equipment you’re looking for. The problem is this type of game play hasn’t held up perfectly over time.

There can be no debate about the quality of the world Blizzard has crafted. Diablo 3’s graphics are beautiful and vibrant. Care has been put into the detail of every last bookshelf and tree stump. The twisted minions of hell are frightening, plentiful, and have myriad gory death animations depending on how you choose to dispatch them. Animations are smooth even when the action gets furious, and it’s all underpinned by an excellent musical score. The entire package is covered in the fine veneer you’ve come to expect from Blizzard.

Game play has also been streamlined. Gone are the days of min-maxing and fretting over builds. Players can simply swap skills as they unlock to create any combination that best suits their play style. Various runes can be assigned to each skill, allowing for even further customization. I really appreciated the flexibility of the new system, which appears to have taken a page from the Guild Wars playbook, since it allowed me more ways to test out all the abilities of my witch doctor and find the ones that worked best in each situation. While some die-hard Diablo fans might take issue with the system, I felt like it made my character feel more accessible without the limitations of locked out skill trees.

Ironically, it was only after I had already beaten Diablo 3 that things started to go wrong. The game’s greatest strength (its core mechanic) has also become its greatest weakness after all these years. While the genre-defining giant slumbered for a decade, so many similar titles flooded the market and I feel like the industry has moved on. This may seem like a strange criticism, but one of Diablo 2’s greatest assets was its replayability. I remember spending hours upon hours with my friends, grinding out loot and farming bosses to get the best drops for our characters. It was the centerpiece of countless LAN parties and late nights on Battle.Net.

I just don’t feel that same je ne sais quoi with Diablo 3. After defeating the final boss (no spoilers here!) I felt very little incentive to go back and try again on Nightmare difficulty or higher. Some are theorizing that it may be due to a higher emphasis on story in this latest installment making the game feel more linear. Or it could be that Diablo 2 was the only game in town of that style and quality when it arrived, and things have changed quite a bit since then. However, the inclusion of achievements and the ever-present lure of co-op play still draws me back in periodically.

For what it’s worth, my gaming habits have changed as well, and even with limited time, I have still enjoyed popping back into the game here and there to work on a second character for an hour at a clip. While Diablo 3 might not have the same mesmerizing, obsession-fueled power of its predecessors, it is still a fantastic game. Blizzard have delivered a high quality product that is definitely worth your time and money, and it certainly has potential replay value packed into it for players who become hopelessly obsessed with getting that next legendary gear drop.

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This topic contains 22 replies, has 8 voices, and was last updated by  Ben Daniels 10 months, 2 weeks ago.

Author Posts
Author Posts
May 18, 2012 at 7:44 am #10598

Jim Hunter

Twenty years have passed since the Prime Evils were defeated and banished from the world of Sanctuary. Now you must return to Tristram and investigate rumors of a fallen star, an omen that the End Times have begun.

[See the full post at: Diablo III]


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June 6, 2012 at 9:51 am #10873

Art Deetu

Because I know Jim has played all of the Diablo’s (with the exception of Hellfire perhaps) Do you see an obvious drop rate decline in quality loot/set peices because of the AH tie-in?


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June 18, 2012 at 3:50 pm #11066

Jim Hunter

You know, I’m playing Diablo III waaaaay less than I thought I would. Not necessarily because I don’t have the time, but because it’s just not gripping me as I thought it would. It’s still “fun” per se, but I’m just not compelled to get into it over and over.

Anyone already ‘done’ with Diablo III?


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June 18, 2012 at 4:03 pm #11067

Peter

Jim Hunter: Anyone already ‘done’ with Diablo III?

Yessir. It didn’t get me near as to what the other’s did. One play-through and no desire to keep going.


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June 18, 2012 at 6:04 pm #11068

JJ

I played once over the last two weeks while on vacation but haven’t gone back yet. I had some pretty good momentum and could have seen myself playing through again on Nightmare. I’m not so sure now. I’m sure I’ll get back into it once I get back into a regular routine again. So I hope I’m not done with it yet. I didn’t lose interest. Vacation just decreased my game time (apart from my Vita).


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  • This reply was modified 11 months ago by  JJ.
June 18, 2012 at 9:59 pm #11070

Adam Bash

Peter Tell: Yessir.It didn’t get me near as to what the other’s did.One play-through and no desire to keep going.


I haven’t played much since beating normal, but I know without a doubt if I jumped back in with friends on Skype I’d be double hooked all over again.


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June 19, 2012 at 12:14 pm #11075

Ben Daniels

I keep hoping someone will be on every time I sign in, but even with like 15 people on my friends list, it’s always 0 or 1 person set as “busy”. Everyone is on Xbox watching Netflix!


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June 19, 2012 at 2:07 pm #11076

Aaron Phokal

I’ve hooked D3 into Steam, which is useful for voice communication and to see who is playing without needing to boot up the game. Since beating normal, I’ve been re-doubling my efforts to beat ME3 and a few other unfinished titles, but I’d be down for any organized game night.


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June 20, 2012 at 4:57 am #11096

Daniel Tolin

In act 2 on Inferno with my Monk and Act 2 on Nightmare with my Witch Doctor.

No end in sight yet!


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June 20, 2012 at 7:37 am #11097

Jim Hunter

Fired up Diablo III last night, beat Act I finally (yes, I’m slow), and started into Act II. Got a bit in where the Enchantress joins you and will reveal footprints hidden in the sand. I was following the line of tracks when all the sudden, without warning, the game just disconnected me. Clicking “continue” from the character select screen brought up this error message. So I quit and didn’t try to play again.

We’re over a month past launch and this is still happening.

What’s better is that despite the abysmally low drop rate of good items, in the latest patch Blizzard has reduced the rewards for replaying quests. Thanks Auction House!

So my review isn’t going well right now.


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June 21, 2012 at 7:57 am #11102

JJ

I fired it up last night to remind myself where I was. I’m after the battle with the gluttony demon in Act III (the big snowy field). I turned it off planning to play after my son went to bed.

I played Skyward Sword instead. 17 hours in and I still hate the controls. It’s just waggle waggle waggle waggle! The dungeon I almost finished (Ancient Cistern) is cool at least.

It got me thinking about the Wii U. You have the gamepad sure, but if they’re still going to force motion controls on you (with the Wii remotes working on the Wii U), then I don’t know if I can handle another system with major franchises with these kinds of controls.

I know that’s not Diablo related. But I started out talking about it. :)


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  • This reply was modified 11 months ago by  JJ.
  • This reply was modified 11 months ago by  JJ.
June 21, 2012 at 8:52 am #11110

Jim Hunter

Just for a stupid test, I threw a pair of gold items up on the real money AH with buyouts at $5 and starting prices at what they suggested. So far, zero bids on either and 2 hours left. Yay auction house.


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June 21, 2012 at 12:53 pm #11113

Jim Hunter

Neither sold. WORD UP!


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June 21, 2012 at 4:57 pm #11114

Art Deetu

No one wants your Act I gold bullshit ;)


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June 21, 2012 at 5:11 pm #11115

JJ

I think it’s going to be really hard to sell any rare items for real cash. Since Blizzard takes $1 for the transaction fee, even if you just set the starting and buyout prices at $1.25, it’d have to be a pretty amazing item that they couldn’t get on the gold auction house. I’m trying anyway. There’s bound to be a few desperate enough. But I’m not holding my breath.


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June 23, 2012 at 11:27 pm #11181

Daniel Tolin

Art’s actually right despite him being facetious. Any gear below Act III Diablo/ Act Anything Inferno isn’t going to to be worth dick in the auction house because it’s all garbage. However, since most people willing to spend money on the game are still idiots, you can pretty much sell any level 61-63 item for a decent chunk of change.


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June 24, 2012 at 5:36 pm #11185

JJ

Finally finished on normal. I had no problem buying a few items on the AH to up a few stats. I’m all for no frustration. But that being said, from the gluttony demon to Diablo I had no problems. Now I can move on to try and finish Skyward Sword with a clear conscience.

I started Nightmare briefly just to get the initial quest started. I’m sure I’ll go back from time to time. But I’m content to say I’m probably moving on for the foreseeable future.


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  • This reply was modified 10 months, 4 weeks ago by  JJ.
June 25, 2012 at 9:04 am #11189

Ben Daniels

I hit Act III on Normal this weekend, and while I’m still intrigued by the game, I am guessing once I defeat Diablo, I’ll be headed back to try and defeat Dark Souls on the new playthrough I started. I’ll still enjoy playing D3 on Nightmare with friends though if anyone wants to coordinate some co-op time.


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June 25, 2012 at 1:13 pm #11196

JJ

Mr. Bash and I were chatting about that this morning. I don’t anticipate doing another full playthrough in single player. Nightmare multiplayer and/or hardcore multiplayer would more than likely get me playing again between Skyward Sword and Dark Souls completion goals. And my headset comes today!


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June 25, 2012 at 1:15 pm #11197

Daniel Tolin

People play Diablo games single player?


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June 25, 2012 at 5:06 pm #11210

JJ

With my headset coming today, and apparently everyone using Skype, how do I go about adding folks? I’ve never used Skype before. My name on Skype is (big surprise) jjmahoney.


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July 7, 2012 at 12:50 pm #11435

JJ

It’s weird. I only login to D3 to try and sell my stuff on the auction house (the gold side, not the USD side). I can’t sell a darn thing. IN the first few weeks I could sell almost anything for 3000-8000 gold. Now I can’t even sell them for 300. I just leave the start amount at the default that it lists. My stash is full and I just want to get rid of it. But I can’t.

Big picture, I don’t really care. I’m not playing the game right now so it doesn’t matter. But it’s just weird that if you are playing and stock piling rare items for the AH, they’ll likely never sell.


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July 9, 2012 at 12:43 pm #11443

Ben Daniels

JJ:
It’s weird. I only login to D3 to try and sell my stuff on the auction house (the gold side, not the USD side). I can’t sell a darn thing. IN the first few weeks I could sell almost anything for 3000-8000 gold. Now I can’t even sell them for 300. I just leave the start amount at the default that it lists. My stash is full and I just want to get rid of it. But I can’t.

Big picture, I don’t really care. I’m not playing the game right now so it doesn’t matter. But it’s just weird that if you are playing and stock piling rare items for the AH, they’ll likely never sell.


I noticed pretty much the same thing, although I can usually sell them for roughly 1000-2000 gold. I just assumed the ‘bubble burst’ in their AH economy.


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