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Guild Wars 2 – Review

10 October 2012 by David Hughes

Platform | Release Date
PC | August 28, 2012
Developed by ArenaNet
Published by NCSoft

The Pitch:

For generations, strife and chaos raged across Tyria as the great races competed and warred against each other. Then the dragons awoke. The all-powerful Elder Dragons rose from beneath earth and sea, wreaking havoc on a global scale. Great cities crumbled before their might. Coastlines flooded. Lush forests burned. Tyria was forever altered. Now, the undead legions of the deathless dragon Zhaitan surge across the land, hungry for the destruction of the free races of Tyria: the Charr, a ferocious race of feline warriors; the Asura, magical inventors of small size and great intellect; the Norn, towering shapeshifters from the frigid north; the Sylvari, a mysterious race of mystical plant folk; and the Humans, an embattled but resilient people. The time has come for the free races to stand together against the rising tide of evil. Magic, cold steel, and the deeds of heroes will determine the fate of Tyria.

Every relationship comes to a point where you know the other’s flaws and accept them. People commonly speak in terms of “loving in spite of x”, but this is deeper than that. If you reach this point, you don’t go to parties and bitch about “x” to your friends. You’re aware of “x” every day but it doesn’t affect you at all.

I’ve reached that point with Guild Wars 2. The game isn’t perfect, but it’s the game for me. Skyrim was the last game to really hook me this way. In both, I eclipsed 100 hours in a month, but with one key difference: I’m totally burnt out with Bethesda’s game yet can’t wait to keep plunging deeper into ArenaNet’s world. I’ve started three characters and found one which clicks so well I just know he’ll be the one I take to the level cap – and beyond. 100% completion seems like a perfectly sane goal.

Guild Wars 2, moreso than a traditional MMO, is like an action-RPG played with an over-the-shoulder camera. Each time you create a character, there’s a long treadmill of content awaiting you. Some of it is your “personal” story, unfolding in branching questlines and decorated with poorly voice-acted cutscenes. Some of it is baked into the world. Some of the best parts are dynamic events which appear at selected intervals: a merchant who needs to be escorted, a town under attack, a multi-phased assault on an enemy faction’s base. Nearly all of it boils down to breaking things, looting things, and getting stronger from it.

Most of my friends are, understandably, well behind my level progression. If I’d stuck with one character, I’d probably be nudging up to level 80 as we speak, sick bastard that I am. Some of these quests I’ve done ten or more times, to the point where I remember what they are despite the instanced quest items not even appearing in “my” game. I’d thought it would be a bore, a chore, to help friends out, but it’s not. Diablo 3, and Torchlight 2 even moreso, are games where repetitious encounters remain enjoyable owing to the core mechanics and loot progression. Guild Wars 2 nails this, and it’s huge. Events in the world attract tens – even hundreds – of players and passers-by will often stop to help even if they’ve already earned the reward.

It’s difficult to overstate how much impact Guild Wars 2’s “down-leveling” system has. It’s, quite simply, brilliant. A Level 80 character can still have fun questing with a friend in a level 2 area because the game cuts them down to size. After experiencing this, future co-op RPGs have to answer. I feel for developers working on yet-to-be released titles scrambling to develop a similarly elegant solution for their games. Simply telling players “well, you have to stay in sync” isn’t an answer anymore.

Tyria, for all of its Elder Dragon issues, is a genuinely nice place. Players are constantly saying “ty” and “thnx”, stopping to revive downed players, and helping beat difficult content. More importantly, it’s possible for players to not help you, but it’s impossible for players to grief. Toss in Jeremy Soule’s always-excellent composition, and I spend as much time as possible being whisked away to ArenaNet’s world.

I love Tyria, including the parts which could be better. I’m told by MMO veterans that the instanced resource gathering system is a godsend. I dedicate entirely enjoyable play sessions to harvesting resources. Call me sick, if you want, but if you ask I’ll give you the best route for copper in Plains of Ashford. That said, levelling a crafting profession isn’t quite fast enough, and I sometimes tire of being kept in low-level areas just to harvest the entry-tier materials. When that happens, I simply warp myself to a different area and do something more exciting.

For MMO veterans, “exciting” typically means running a dungeon, extra-challenging instances limited to five players at or above a given level. The first of these in Guild Wars 2 is freakishly difficult. The first night we tried it was not fun. Not even fun in a Dark Souls “this is hard” kind of way. Repairing constantly broken armor can bankrupt a character – no joke – but it sent me researching ways to beat it. I emerged scared, yet eager, to try it again. The next time we tried was hard, but bringing a different character, and smarter strategy to bear allowed us to emerge victorious. Experienced players can beat the same content we struggled to conquer in half the time but that doesn’t steal the elation we felt. The “/dance” command may or may not have been typed a few times.

The longer you run on the content treadmill, the more scripting errors and bugs crop up. A few quite literally break progression if you’re someone (like me) who needs to 100% areas. ArenaNet is consistently responsive about squashing bugs, but it’s clear they (smartly) devoted the bulk of pre-launch polishing to the early content areas. The Charr starting areas are particularly well-designed but I’ve enjoyed time in all of the racial starting zones.

I love Tyria, of course, including the parts I don’t. Arena-style PvP forms an interesting diversion, to be sure, and it seems remarkably well-balanced. The maps are tight, scoring is based on control points, and demand a level of precision and tactics not necessary in the co-op world outside of dungeoneering.

The massive World versus World maps for three-way server battles have conflicts ranging from three-person raids on a supply line to hundred-player assaults on a keep. I’ll give it this much: the sheer scale is incredible. Skyrim’s paltry 30 on 30 AI battles can’t hold a candle to scenes I’ve scene – right before I died. Life is fragile without dedicated groups to run with and the painfully long distance from respawn points to major chokepoints reminds me all too much of why I got sick of Battlefield 3.

Neither PvP mode does much for me right now, and I’m okay with that. As the game and my group within it grows, maybe I’ll get sucked him. The maniacally joyful laughter of a Guild Wars veteran over voice chat experimenting with the sequel’s take on the Necromancer in the Arena is a sound I can still hear. Everyone tries to tell me how awesome World versus World really is, and I can see myself getting swayed – or at least being willing to tag along on guild nights.

Even if you’re like me and never get into the PvP side of the game, Guild Wars 2 delivers a fantastic co-op RPG experience and an incredible value proposition. Pay $60 once and you get an absolutely massive game world to go wild in.

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This topic contains 63 replies, has 10 voices, and was last updated by  David Hughes 7 months, 3 weeks ago.

Author Posts
Author Posts
August 25, 2012 at 7:56 am #12362

David Hughes

For those playing, let me know what servers you’re on. I ordered a physical copy which won’t come until after release, but the “head start” opened up last night.

Grouping across servers is apparently pretty easy but having people on the same one has to help somehow, right? :)


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  • This topic was modified 8 months, 3 weeks ago by  Jim Hunter.
August 27, 2012 at 2:56 pm #12389

Aaron Phokal

It should be easy, but overflow servers make it nearly impossible to play with friends right now.

I’m on Darkhaven, for now, anyway.


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August 27, 2012 at 3:47 pm #12392

Aaron Phokal

Alright, so far the 2 candidates are:
Darkhaven
Maguuma

Any others? Thoughts?
http://www.arena.net/blog/choosing-and-transferring-worlds-in-guild-wars-2


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August 27, 2012 at 4:03 pm #12401

David Hughes

Since I don’t have the game (yet), I’ll go wherever the concentration of SKers are.


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August 27, 2012 at 9:27 pm #12405

Jeremy

I’m playing on Dragonbrand with an already established guild that friends from WoW/SWTOR/Rift/etc decided upon after finding them through Reddit. Is a 21+ guild, so you don’t have any of the bs associated with general idiot populace. 45 Members currently in the guild, 21 online as of this writing. Plenty of plans to do every aspect of the game, from PvE, to PvP, to WvW, so you’ll be able to experience the whole gamut. Feel free to check out the site and come on over, was just speaking with Barksdale (the GM) in Mumble and he said it’d be no issue to have more people join.
http://www.khothu.com


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August 28, 2012 at 8:21 pm #12435

Ben Daniels

I will go where the majority of people are playing. I want to play with SK’ers, and I will be bringing 1-3 of my hardcore Guild Wars buddies with me in the coming weeks. I would say if we want to hit up a guild like Jeremy’s that is recruiting that would be a good thing. GW is always better with a nice established base of people to run with. Just let me know. The only thing that is certain is I will main a Necro and alt a Mesmer.


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August 28, 2012 at 11:05 pm #12439

Ben Daniels

I am on Darkhaven now.


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August 29, 2012 at 11:52 am #12457

Aaron Phokal

Hi ho,

So, did you want to attempt to transfer to Dragonbrand and join halfbent’s guild, or try to set something up in Darkhaven on our own (splitkick or whatever you guys decide to call it). I’m not anticipating playing the game that seriously; I’m definitely going to be that guy: “help me with this quest you’ve already done 30 hrs ago”, so whatever ‘commitment’ I make it definitely casual.

I have a couple friends in the Magumma server, but we can just cross play with them whenever that gets working.

I think this is kind of dependent on if Ben, Me, and Todd are the only Darkhaven people right now, or if there are more we’d need to coordinate?


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August 29, 2012 at 4:56 pm #12466

NephX

I am also on Darkhaven! I’ll join a guild. YEAH!


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August 29, 2012 at 4:57 pm #12467

David Hughes

My copy (and my wife’s) should come today. I figure we’ll go ahead and pop onto Darkhaven. I have zero MMO experience so I don’t think I want to go ahead and hop right into a serious guild even though I’m reviewing the game. If Splitkick wants to arrange a slightly more casual type of thing, great by me. Now that my kids are in school, I’ll be on sometimes in the afternoons, sometimes in the evening.

@Aaron: the nice thing about GW2 is that story quests delevel high characters to the level of the quest, so it’s still interesting/challenging to assist slower players.


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August 29, 2012 at 5:45 pm #12469

Ben Daniels

Aggrokragg on Darkhaven. I’m a Charr necromancer, so I dunno how long before I can get to a hub to meet up with any of you who aren’t Charr.


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August 29, 2012 at 7:33 pm #12472

David Hughes

Not sure what race I’m going to start as, but my name is daviehugs.7604. Despite ordering disc copy, still have to download in excess of 5GB….


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August 29, 2012 at 11:37 pm #12481

Jeremy

Ya’ll are already over on Darkhaven, but the guild I’m in isn’t “serious” by any means. The content will get done sure, but it’s the whole gamut of players in the guild. My biggest thing about starting something up was the same as it has been for the last three new MMOs, works great for two weeks, and then everyone leaves and you’re left with 2-3 of those 10 you started with. That’s why with GW2 we decided to just join someone else’s effort and go with that.

.7486 is the suffix, halfbent as usual. Feel free to add me and send a message when you see me on so I can add ya as well. :)


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August 29, 2012 at 11:41 pm #12482

Aaron Phokal

I’m Phokal.7538

Sounds like we are staying/hanging on Darkhaven and we’ll just make our own, casual Splitkick guild.

I’ve found the friend inviting to be inconsistent. Sending an invite, even when they were online, did nothing (no error message or anything). Inviting them to the party did work (they are online, and they are on any server), and once in the party, I was able to right-click their name and add them that way.

Also, if the regular Contacts (Y) method of “Add Friend” does work for you, there is no real pop-up notification. You/They need to manually go to Contacts and check your Followers, then Friend them back to make them a Friend.

Once in a party, the profile picture will be a silhouette in the upper-left corner Party section of the GUI, unless they do manage to get in the same server or overflow shard. Then it’ll look like them.


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August 30, 2012 at 7:20 am #12493

Ben Daniels

NephX:
I am also on Darkhaven! I’ll join a guild. YEAH!


You’ll join OUR guild! [Splitkick]

Thanks to Todd for snatching the name up before someone else did!


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August 30, 2012 at 11:24 am #12520

Jeremy

You can also right-click and “join ___ in ___” as long as you are both on Overflow servers to be put into the same one. This is also how you join someone on another server completely.


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August 30, 2012 at 11:43 am #12521

Aaron Phokal

Jeremy:
You can also right-click and “join ___ in ___” as long as you are both on Overflow servers to be put into the same one. This is also how you join someone on another server completely.


You’ve clearly played more and know more than me, but I’ve had trouble getting that command to appear, despite both players (in the same Party) being in Overflow. Did they patch this since last night? Is there another controlling factor?

It almost seems like both players need to be in “Not Overflow” but also not be in a full server (which, they always are). Maybe it’s just the “Not in Full Server” aspect? Does player location matter? Do we need to be ‘physically’ near each other in the world?


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August 30, 2012 at 3:12 pm #12525

Aaron Phokal

I found this guide, which has a nice/short overview of the races and other stuff:
http://www.gamesradar.com/guild-wars-2-races-guide/

There’s also this mess, which was a bit much for me to read through, but maybe you’d find something useful within:
http://massively.joystiq.com/2012/08/27/massivelys-launch-guide-to-guild-wars-2/


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August 30, 2012 at 5:28 pm #12529

Jim Hunter

Darkhaven is full. What am I supposed to do now?


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August 30, 2012 at 6:14 pm #12531

Jeremy

To join, the only requisite is that you are friends with the other person from what I’ve seen. It will give you a network error if you try to join them on a non-overflow server, and you have to just be in the same zone as them.

Modeps: Either completely close/re-launch until it comes back or say F it and pick something else. From what I understand (with Dragonbrand) it was taking some people a few tries to a few hours. /shrug


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August 30, 2012 at 7:01 pm #12533

Maria Hughes

I’d like to join the Splitkick guild as well :) ! Like David, this is my first MMO. My name is Morrighan.9048.

I’ll try to find you guys on Darkhaven (if I can get on to that server). It will most likely be later this evening.


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August 30, 2012 at 7:32 pm #12535

NephX

I am NephX.2519 hit me up!! probably wont be on tonight for awhile.

Gone Drinkin’!

Ohh Found this out just now. You don;t have to be “in game” to add people. At the character select hit “Y” then you can add contacts. You can also copy and paste if you so choose.

Thought that was kinda neat.


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  • This reply was modified 8 months, 3 weeks ago by  NephX.
August 31, 2012 at 2:49 pm #12566

David Hughes

For generations, strife and chaos raged across Tyria as the great races competed and warred against each other. Then the dragons awoke. The all-powerful Elder Dragons rose from beneath earth and sea, wreaking havoc on a global scale. Great cities crumbled before their might. Coastlines flooded. Lush forests burned. Tyria was forever altered. Now, the undead legions of the deathless dragon Zhaitan surge across the land, hungry for the destruction of the free races of Tyria: the Charr, a ferocious race of feline warriors; the Asura, magical inventors of small size and great intellect; the Norn, towering shapeshifters from the frigid north; the Sylvari, a mysterious race of mystical plant folk; and the Humans, an embattled but resilient people. The time has come for the free races to stand together against the rising tide of evil. Magic, cold steel, and the deeds of heroes will determine the fate of Tyria.

[See the full post at: http://splitkick.com/guild-wars-2/]


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August 31, 2012 at 3:35 pm #12572

Jeremy

Unformatted, but this was a conversation in IRC earlier. Wanted to share it with ya’ll to maybe peak a bit of interest.

The coolest thing I’ve seen so far, was a zone event that led to an opened up area.
We fought mobs, killed big golems, they retreated through a portal. Following through a portal you get into these crypts.
Inside the crypts, there were floor plates that were traps that killed you instantly. Inside the crypts there were ground spawn items that someone had to carry to certain points; a missing head for a statue was the first.
Wall opens, leads to underwater area. Room had eight dragon heads spitting fire, and coffins that when opened would spawn bubbles. Hint near door: “Eight mouths and sixteen eyes.” and something about fire blocking your way.
geeeeez
Figured out that you had to open the coffins, and ranged the bubbles with a torch buff that made your ranged reflect and explode with frost off the bubbles.
I like that there are specific spawn spots for the races. Right?
O.O
So you used the bubbles to reflect and explode the frost to turn off the fire. Gate opened after all shut off, and another statue that was missing a sword from another area.
Opened another gate with a boss behind it. Killed the boss, dropped a bunch of treasure chests.
http://cloud.steampowered.com/ugc/902098651199399439/4AE5BA207B41D5A8AEC8DE72D0105DB05C93B06D/


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August 31, 2012 at 5:17 pm #12575

David Hughes

I don’t know how long it will last, but Darkhaven is currently listed as High, not full. Our previous “backup” option was Ferguson’s Crossing, which is also at High. I’ll let our wonderful Community Manager make the final pick….


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August 31, 2012 at 5:27 pm #12576

Aaron Phokal

We’re currently discussing on twitter, but I think moving the conversation here would be good:

It looks like Splitkick might be transferring servers. Current possibilities are between: Darkhaven, Ferguson’s Crossing, or one of the new NA servers.

The trick is that anyone who transfers will be locked in to that server for at least a week, and we don’t really know when ArenaNet will start charging for transfers. It’d be safer to assume soon (since, it’ll cost $20 if we’re wrong), and pick a primary server. Anyone who has trouble getting into it will need to retry, as the others will be locked in for at least those 7 days.

So, I’m still on Darkhaven, but I’m fine jumping ship to any of the others. I just want to know for sure which one, as that’ll likely be the one I (or anyone else who transfers) will be locked in to.


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August 31, 2012 at 5:32 pm #12577

David Hughes

I’ve got my wife’s character creation half started on Darkhaven, hopefully it goes through once she gets home from work. This leaves Jim as the last *confirmed* one out, right?

If Jim can’t get in, then all of us should just pile onto one of the new servers right away, otherwise that one will fill up before the others cross over and we’re double screwed.


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August 31, 2012 at 5:33 pm #12578

Aaron Phokal

One other thing to consider are World vs World rewards. There are advantages for being in a high pop server, as we’d be more likely to win or be competitive in these events. Obvious negative is the difficulty in getting in, and being stuck in Overflow server shards. The negatives are much stronger now, but I suspect/hope they’d eventually minimize, making the positives (PvP) stronger.

I’d love to join halfbent and his kickass guild in Dragonband, but that server has been listed as “Full” (not “High”) every time I’ve looked, so if we are having difficulties with “High”, I can’t imagine we’ll be able to manage a “Full” one. Just try not to kick our asses too badly halfbent.


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August 31, 2012 at 5:35 pm #12579

David Hughes

Aaron Phokal: Just try not to kick our asses too badly halfbent.

Yes to this.


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August 31, 2012 at 5:36 pm #12580

Aaron Phokal

David Hughes:
I’ve got my wife’s character creation half started on Darkhaven, hopefully it goes through once she gets home from work. This leaves Jim as the last *confirmed* one out, right?

If Jim can’t get in, then all of us should just pile onto one of the new servers right away, otherwise that one will fill up before the others cross over and we’re double screwed.


Yea, the “double screwed” scenario is what I’m imagining if we try to get on Ferg Crossing, with the added detriment of the 1 week waiting for those that ‘made it’. If we’re going to shoot for one of the small pop servers, I wouldn’t mind coordinating a time (like a gamenight) where we all try it at once, and it’s listed at least as “Medium”. Tonight’s not good for me, but this weekend is pretty open if there’s a timeslot our community manager would like to coordinate. :)


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August 31, 2012 at 6:35 pm #12583

Jeremy

If it helps, Fergy is in our WvW bracket this term (2 week reset/rematch from what I understand) and you guys are getting absolutely TROUNCED. Blackgate has been capturing EVERYTHING overnight it seems, and we take 2/3rds of it back by prime-time. Fun stuff.

From what I understand, every two weeks the captures/points get reset and you get matched up with two new servers close to your performance from that term. So you’re not eternally screwed by a more active WvW server.


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August 31, 2012 at 6:55 pm #12584

Ben Daniels

Darkhaven is not full right now. If we’re going to change, I say we all change to Eredon’s Rest (brand new, low pop) this weekend, and post in this thread when you do.

Long term, these server pops are gonna go down, maybe even within a week, and at that point more folks will be able to get on Darkhaven. My feeling is if we have 5+ people who can’t get in and are serious about playing, then we all jump ship to a low pop. Otherwise we wait it out a few days for the shininess to wear off and some slots will open up on Darkhaven. We already have our guild name solidified on that server, with a little rep. “Splitkick” may not be available in our new home if we transfer…


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August 31, 2012 at 7:47 pm #12585

Jim Hunter

As much as I’d like the vanity name Splitkick as our guild, there really aren’t that many of us to make it worth while. I’d suggest we try to get onto Dragonband so we can get into a decent sized guild that if one of us decides to move on, they won’t be missed. It may be difficult, but it’s probably for the best… that is, if they’ll accept us.


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September 1, 2012 at 8:55 am #12594

Ben Daniels

We’re staying on Darkhaven. It hasn’t been ful anytime I’ve signed in. Plus small guilds have certain advantages, we’re all signed up, and I have more friends arriving over the next few days. That and Jim’s average “new MMO” lifespan is 4 weeks so by October he won’t care about this anyway. Also, Jim, if you choose to go to Dragonbrand we can always “guest” you into Darkhaven if you want to run with us.

10-20 people is the perfect guild size. We can recruit.

Now get cracking on upp’ing our rep for Darkhaven so we can have a guild hall to meet up in!


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  • This reply was modified 8 months, 3 weeks ago by  Ben Daniels.
September 1, 2012 at 2:02 pm #12607

Aaron Phokal

Thus Spoke Zarathustra: “Darkhaven”

Also, I launch this game through steam and haven’t had any problems yet. Helps add quick voice chat and out-of-game friends list (to see if anyone is playing).


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September 2, 2012 at 9:45 am #12624

Maria Hughes

I’m in Hoelbrak and I found a guild promoter. This is gonna sound like a dumb question, but when you buy the person drinks, I’m assuming that comes from the player’s personal account? I have 26 pieces of silver already so I can spare some change to promote our guild. I just want to make sure that I’m not taking from the guild’s bank (if we have one).


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September 2, 2012 at 10:15 am #12626

Ben Daniels

No guild bank yet.

I plan on being on tomorrow (Monday, Labor Day) for quite a while starting in the morning until I hit a cookout in the afternoon. I may also be on this evening (Sunday) so if anyone else is on maybe we can fire up Steam chat or XFire or something and get organized.

The thing about GW guilds is that they can still be very effective with a lower number of players. People tend to equate them to WoW where “numbers=success”. This isn’t really the case. In GW1 we had a guild of 20 people and played ranked PvP at tournament level.

It’s more about finding a group of people that mesh well. We used to basically “recruit” by talking to folks we’d run into who weren’t douche bags, and if we saw them regularly we’d eventually ask them in.


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September 2, 2012 at 12:31 pm #12630

Maria Hughes

Ben Daniels: I may also be on this evening (Sunday) so if anyone else is on maybe we can fire up Steam chat or XFire or something and get organized.

I can’t speak for David, but at the rate that we’re both playing, I’m pretty sure that we’ll be on tonight :) .

I may not join the chat until later since my kids can be (very) easily heard with the microphone I have. I’ll wait until they settle down enough and are quiet.

I agree that I’d rather have quality players (a.k. no douche bags) over quantity, but I still fed some silver to the promoter since it increases the guild’s reputation (I assume that it means we can get more things – like armory, etc. – with more rep?).


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September 4, 2012 at 10:30 am #12764

Jim Hunter

I found a chest (in my inventory now) recently that required a specific key to open. I’m looking around, and it looks like I have to BUY the key? With REAL money? Is there a way to earn these things, because this feels like bullshit.


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September 4, 2012 at 12:11 pm #12778

David Hughes

Jim Hunter:
I found a chest (in my inventory now) recently that required a specific key to open. I’m looking around, and it looks like I have to BUY the key? With REAL money? Is there a way to earn these things, because this feels like bullshit.


The keys do drop, Jim, so hold onto it :) I happened to get a chest and a key at the same time but I think the chests are easier to get than the keys. The only useful thing it gave me was a one-time XP boost for an hour but it’s random, and supposed to be more powerful the higher level you acquire the chest at.

Pretty clear that, while I think $60 is a great deal if I never pay another dime, the cash-shop is there as another option.


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September 5, 2012 at 12:58 pm #12867

Ben Daniels

Yeah. Jim, I got a black lion key as a drop. Don’t waste any IRL cash.


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September 5, 2012 at 4:08 pm #12886

Jim Hunter

Ben Daniels:
Yeah.Jim, I got a black lion key as a drop.Don’t waste any IRL cash.


Last night I found a key and another chest. It’s all good. Plus, we earned a bunch of influence.


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September 10, 2012 at 4:49 pm #13218

JJ

So I sucked it up and just got it. Installing now. I’m jjmahoney.3504 and will get on Darkhaven. Any recommendations for class?


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  • This reply was modified 8 months, 1 week ago by  JJ.
September 10, 2012 at 6:27 pm #13220

David Hughes

The coolest ones seem to be Guardian, Mesmer, and Necromancer. I’m an Elementalist and enjoying it, though.

Tried searching for your username. Doesn’t show up. Will try again later.


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  • This reply was modified 8 months, 1 week ago by  David Hughes.
September 10, 2012 at 6:42 pm #13222

Maria Hughes

JJ: So I sucked it up and just got it. Installing now. I’m jjmahoney.3504 and will get on Darkhaven. Any recommendations for class?

I’ve always loved the rogue classes best. I almost always play a ranger. It’s cool having a pet for sidekick. It’s a very biased opinion though.

Guild Wars 2 seems to be having an issue loading for me so I’ll add you later when I log on tonight!


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September 11, 2012 at 8:26 am #13228

JJ

I just double checked and it is jjmahoney.3504.


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September 11, 2012 at 10:06 am #13230

David Hughes

JJ:
I just double checked and it is jjmahoney.3504.


Yeah, second try was the charm. Starting to hit the wall with my main character so maybe I’ll roll a Charr next. Either way, the levelling system makes it super easy for high-level players to still have fun with new people :)


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September 12, 2012 at 8:07 am #13246

David Hughes

Just putting this out here. If anyone sees me on, feel free to send a party request. I’ve got a 32 and a 5, but the downlevelling makes it super easy to take the 32 backwards.

I’m on pretty much every evening 7:30ish-9:30ish CST.


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September 12, 2012 at 8:31 am #13247

JJ

Haven’t really gotten to play yet. Just played enough to tweak the video settings on my PC. But I haven’t done jack yet. I need I need I need! Gimmie gimmie gimmie! I need I need!!!


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September 12, 2012 at 9:38 am #13248

David Hughes

JJ:
Haven’t really gotten to play yet. Just played enough to tweak the video settings on my PC. But I haven’t done jack yet. I need I need I need! Gimmie gimmie gimmie! I need I need!!!


Lol, I keep looking for you being online. I started a Charr last night so I’ll be right in the same area if we happen to pop on together.


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September 12, 2012 at 12:38 pm #13255

Aaron Phokal

I dunno about you guys, but I generally check Steam. If I don’t see anyone on there, I’ll often play something else. If you see me on Steam playing something, poke me to make me switch over to Guild Wars. :)


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  • This reply was modified 8 months, 1 week ago by  Aaron Phokal.
September 12, 2012 at 6:58 pm #13260

Maria Hughes

Aaron Phokal:
I dunno about you guys, but I generally check Steam. If I don’t see anyone on there, I’ll often play something else. If you see me on Steam playing something, poke me to make me switch over to Guild Wars.

David and I are pretty much are always on in the evenings. I didn’t realize until yesterday, however, that I wasn’t truly logging off of Guild Wars and so Steam was keeping me logged on even when I was away. Me and my clueless self (sorry about that)….


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September 12, 2012 at 7:17 pm #13262

JJ

I played a little after work. Got through some of the beginning areas. I like the random events that pop up around you. My PC is really chugging with this game though, even with effects turned way down. Maybe it’s just a Charr thing but it feels like I’m crawling along the ground instead of running.

It’s weird not locking on to enemies too. Not bad weird, just different. I just need to practice targeting enemies cause they can often run right by me, and if I have them targeted I have to turn around and go after them. I know that might sound goofy. I’m just used to lockin on to enemies.

It really makes me want to have a better PC though. Which is weird because Diablo 3 didn’t make me feel like that.


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  • This reply was modified 8 months, 1 week ago by  JJ.
September 12, 2012 at 8:15 pm #13264

David Hughes

JJ: It really makes me want to have a better PC though. Which is weird because Diablo 3 didn’t make me feel like that.

It’s significantly more demanding than Diablo 3. Also, the Charr area must be poorly optimized or something, because my PC sees a significant performance hit too but the geometry doesn’t seem that different from other areas. If it’s playable at the Black Citadel, everything else will be significantly smoother.


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September 12, 2012 at 8:15 pm #13265

JJ

So where are the rest of ya’ll usernames? I only got Aaron, David and Marie (Morrighan), and NephX.


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September 12, 2012 at 8:40 pm #13266

JJ

Its playable, just a tad sluggish at times. I played a little more this evening. It can seem like total chaos at times in some of the events but its actually kind of fun. And seeing how much you helped with the medals is cool too.

I’m really enjoying what I’ve played so far. Like, a lot.

David Hughes: It’s significantly more demanding than Diablo 3. Also, the Charr area must be poorly optimized or something, because my PC sees a significant performance hit too but the geometry doesn’t seem that different from other areas. If it’s playable at the Black Citadel, everything else will be significantly smoother.


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September 18, 2012 at 10:48 am #13348

Jim Hunter

In case you wanted to play on your mac, GW2 now has a beta client available. All you’ve gotta do is go to your account page on their site, and download it.


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September 18, 2012 at 11:03 am #13350

Aaron Phokal

I need to log on again. I’ve been playing too much FTL and Dragon Age Origins (which, feels like single player Guild Wars 2).


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September 18, 2012 at 9:32 pm #13362

NephX

Our guild bank is up and running! I know, I know, everyone is wicked busy with Borderlands 2 and Torchlight 2. Keepin’ y’all informed. I’ll be hitting up Torchlight 2 when it unlocks. YEAH!

Oh, and Aaron, Dragon Age Origins is one of my favorite games. Played though it three times, and loved every moment! Enjoy.


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September 18, 2012 at 10:57 pm #13363

David Hughes

NephX: Our guild bank is up and running!

Awesome! Should we use that mainly for crafting supplies or weapons or what? I’m half tempted to buy enough gems to expand my own bank just because of crafting.

I’m deep into Borderlands 2 for review right now but I’ll be rotating back to Guild Wars soon enough :)


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September 28, 2012 at 8:41 pm #13557

Kurt

still looking for people to play with cause I would like to just bought it and downloading it now


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September 28, 2012 at 11:27 pm #13558

David Hughes

If you join on Darkhaven, we can guild you up!


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September 29, 2012 at 8:18 am #13559

Kurt

Im on Darkhaven, Xarcara.6345 would love to join up


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September 29, 2012 at 9:25 am #13560

David Hughes

Kurt: Xarcara.6345

Invited!


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