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Minecraft: Xbox 360 Edition – Review

Dig deeper.

7 May 2012 by Jim Hunter

Platform | Release Date
360 | May 9, 2012
Developed by Mojang, 4J Studios
Published by Microsoft Studios

The Pitch:

Imagine it, build it! Minecraft: Xbox 360 Edition lets you create worlds from the comfort of your sofa. Play alone or play with your friends. Explore, build and conquer! At night monsters come out, so make sure to build a shelter before that happens. After that, your world is your imagination. Turn your hours into minutes with Minecraft!

At this point, it’s really hard to have not heard of Minecraft. Even if you’re strictly a console gamer Minecraft and its eccentric creator’s story is that of legend. Until now though, it has remained a PC only affair. Not content to sit by and ignore an opportunity, several pretenders have made their way onto Xbox Live Indie Games. The most popular being FortressCraft which to date has reached over 750,000 downloads so the demand is obviously there for this type of title. Now the real game is out for your Xbox console. Creepers! Pigs! Chunky butts! All at your disposal.

My affair with the PC version lasted quite a while but ended long before Minecraft hit version 1. Unlike what seemed to be everyone else, I focused on survival mode and rarely entered any online servers. My fascination was with exploration and the quiet solitude it provides, so perhaps the lack of a ‘creative’ mode in the Xbox 360 version doesn’t bother me. You’re still able to connect to your friends’ worlds and cooperatively work on shaping it, but you’ll deal with spiders, skeletons, and creepers in varying difficulties.

Man, those creepers…

Minecraft loves to mess with you. You’ll spend uneventful, in-game days crafting and working your way into the depths of a mountain, then one day on your way back to your storage hold you hear that awful hiss. Out of the perfectly crafted, blocky windows, a green head bobs up and down. It’s too late. The creeper explodes, ruins part of your fortress, and brings you to the brink of death.

The ever-present random world generation means that, no matter which direction you walk, you will find something interesting. The other night while looking for a place to begin, I came across a lush valley, containing a giant tree and basin of water. Towards the back side of this area was the beginnings of a mine, mineral rich stone, and protection from creatures. I dug in and took a screenshot after establishing myself.

After creating the humble beginnings of my fortress, I decided it was time for a bit of exploration and set off into my mostly uncovered world. Of course I discovered a cooler location for my home, but I also accidentally fell into an exposed mineshaft. It was likely the work of some long-dead adventurer as at the bottom, a vast, dark expanse lay before me. Close to death, I lit a few torches to see just how far it went.

Suddenly, an arrow stuck into the ground beside me, and another pierced my leg. I reeled, coming face-to-face with what seemed like an army of skeleton archers. Making it back to the bottom of the original shaft, I blocked off their progression and began a quick ascent. With the slightest breeze able to kill me, I hightailed it back to the safety of my fortress.

But I had left the front door open. Another archer was laying in wait and took me out before I knew what had happened.

I think that’s really the biggest achievement of Minecraft: Xbox 360 Edition. The fact that those emergent moments of discovery – and panic – are still existent without having been compromised. Screenshots require linking your Xbox account to Facebook, but at least 4J has made it happen. Things have been updated to address console specific trappings, but you can still have incredibly entertaining and evolving experiences.

Take for example the way crafting is now handled. Instead of hitting a wiki to find out how to bake a pie, the game provides all the recipes and tells what ingredients you need. If you’ve got the materials, you’re a button press away from creating that item. Every item and creature has a tooltip explanation when you come across them which will help explain what the hell you use flint for, or what good wool is. You even get a map from the start!

The hardcore may look at these minor concessions as a “dumbing down” for the console crowd, but it honestly assists with accessibility. That’s a good thing in terms of helping define direction for a new player, or as a reminder for someone like me who hasn’t played in a long time. Minecraft: Xbox 360 Edition is a wonderfully crafted title full of the experimentation, adventure, and creation of its big brother.

* All screenshots were taken in-game

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This topic contains 25 replies, has 7 voices, and was last updated by  Mason Worrell 1 year ago.

Author Posts
Author Posts
May 4, 2012 at 11:52 am #10381

Jim Hunter

The hardcore may look at these minor concessions as a “dumbing down” for the console crowd, but it honestly assists with accessibility. That’s a good thing in terms of helping define direction for a new player, or as a reminder for someone like me who hasn’t played in a long time. Minecraft: Xbox 360 Edition is a wonderfully crafted title full of the experimentation, adventure, and creation of its big brother.

[See the full post at: Minecraft: Xbox 360 Edition - Review]


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May 5, 2012 at 7:58 am #10331

David Hughes

I would say this price sounds insane but everyone we talked to during Game Night last night was super excited to plunk money down for it.


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May 5, 2012 at 11:42 am #10336

Matthew Caerels

What is the price on it? I’m not finding it anywhere on this page but maybe im blind


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May 5, 2012 at 12:40 pm #10339

David Hughes

You’re not blind :)

It’s not on the page but as I remember it’s $20 worth of Microsoft space bucks.


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May 5, 2012 at 12:52 pm #10340

Matthew Caerels

That’s about what I expected it to be, I dont have the option of playing it on pc so I am actually looking forward to the xbox release. Thanks for the speedy reply


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May 7, 2012 at 1:37 pm #10383

David Hughes

After reading your review and the one from Polygon, I was wondering if you had the same issues managing inventory on the gamepad? I was surprised they mapped it to the thumbstick rather than the dpad.


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May 7, 2012 at 1:40 pm #10384

Jim Hunter

David Hughes:
After reading your review and the one from Polygon, I was wondering if you had the same issues managing inventory on the gamepad? I was surprised they mapped it to the thumbstick rather than the dpad.


I just read through his review and it’s not limited to the analog stick. You can use the d-pad to jump between blocks of the inventory. It isn’t perfect but with the sheer amount of material and inventory items, I don’t know how else they could have done it and made it work.


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May 8, 2012 at 1:55 am #10403

Peter

Nice review, i never played Minecraft, it will not run smooth on my laptop, some weird driver issue. – but i have seen others play ;-)

I may get it, to play split screen with my daughter, just to mess around. I like the survival aspect of it, is it easy-going survival, or more hardcore ? – its not like you have to eat, or sleppe in this game, as far as i know !


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May 8, 2012 at 9:49 am #10414

Jim Hunter

You can dial the difficulty back to ‘Peaceful’ if you don’t want ANY monsters in the world… or it’s got Easy, Medium, and Hard settings. This version has not added hunger yet, but you can sleep if you’d like to avoid the night completely or reset your spawn point.

There weren’t any graphical hitches that I saw in this one. It ran quite smooth.

I still can’t find diamonds.


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May 9, 2012 at 5:06 am #10436

Mason Worrell

Jim Hunter:
I still can’t find diamonds.

Level 10-16 up from Adminium/Bedrock is where the vast majority are, especially in the version the 360 one is based on.

(Also, prior to this it wasn’t only in the realm of the PC…there is also a mobile version that’s been around for a good while now too. It recently got survival stuff added in as well, iirc)


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May 9, 2012 at 8:35 am #10438

Jim Hunter

Yeah that’s where I’m digging. I’ve come close to getting burned alive several times by SURPRISE LAVA.

How do “levels” work? What do you mean by 10-16 levels? How many blocks constitute a level?


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May 9, 2012 at 8:56 am #10439

Jim Hunter

I’m trying a little experiment. If you’ve bought Minecraft 360 Edition, I’m currently running a public game on the 360 in my bedroom. If you’d like to connect to it and screw around, please do. We need to be friends on Xbox Live though, so send me a friend request and let me know: ‘modeps returns’

I’ll check in every once in a while to accept requests.


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May 9, 2012 at 10:37 am #10440

Peter

Jim Hunter:
I’m trying a little experiment… in my bedroom… If you’d like to connect to it and screw around, please do… We need to be friends…


I don’t know, Jim…


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May 9, 2012 at 12:13 pm #10441

Peter

Hunger ?, woow guess there is a few things i did not know about minecraft ;-) , and the physics is also a surprise to me.


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May 9, 2012 at 12:32 pm #10442

Todd Fuller

Saw Jeff Gerstmann post this link on Twitter and it’s a real thing. A code to download Minecraft for $15.00 rather than paying $20.00 on XBOX Live. I did it. You can too!


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May 9, 2012 at 1:25 pm #10445

Matthew Caerels

whats your experiment Jim? I joined your game but you seem to be inactive at the moment.


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May 9, 2012 at 2:00 pm #10446

Mason Worrell

Jim Hunter:
Yeah that’s where I’m digging. I’ve come close to getting burned alive several times by SURPRISE LAVA.

How do “levels” work? What do you mean by 10-16 levels? How many blocks constitute a level?

Levels are just a one-block layer on the Y-axis. The XYZ coordinate system (you can see it by pressing shift-F3 in the PC version…but I dunno if you can do it on the 360 one as it’s kind of debug stuff) in Minecraft X and Z are horizontal, Y is vertical. (Apparently because Notch apparently messed up when casting the arrays in his code and never fixed it).

One block is one more point plus or minus in any coordinate direction. Y = 0 is bedrock, one block up is layer 1, one block up from that is level 2, etc etc.


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May 9, 2012 at 2:06 pm #10447

Mason Worrell

The best way to dig around in the layers that have lava pools in them is to have a bucket of water and some cobblestone on your hotbar, and be able to quickly switch to either one to either plug up the lava leak, or to dump the water out and stop the lava by turning it to obsidian or cobblestone.

So in the 360 version, if they haven’t added hunger yet, do you know if they’ve added the new terrain generation system that was added at the same time as hunger? How about sprinting? Enchantments? Potions? Right now it seems to me like they’ve based the 360 version on Minecraft Beta 1.6

…actually, probably the best question to ask is whether there are pistons in this version or not.


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May 9, 2012 at 2:28 pm #10450

Jim Hunter

Matthew Caerels:
whats your experiment Jim? I joined your game but you seem to be inactive at the moment.


Basically just me running a Minecraft Xbox 360 “server” during the day for people to mess around on. I’m sure the controller shut off long ago, so at least it’s there and taking connections for people. That’s good!


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May 9, 2012 at 2:35 pm #10451

Matthew Caerels

It assuredly is, I popped in a couple times. And thanks for the tips Mason, I havent found diamonds yet as im early into the game but at least now i’ll know how to find them.


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May 10, 2012 at 3:12 pm #10487

Matthew Caerels

Just wanted to say that if anybody needs help finding diamonds or making portals just message me and i’ll show you some easy ways to do this. My gamertag is ExiledMorDread.


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May 10, 2012 at 3:24 pm #10489

Jim Hunter

My experiment is going swimmingly. The 360 hasn’t crashed … yet… and people continue to just pop in and do things. When I got home yesterday, one dude built a house around me including a chest, furnace, workbench, and bed. Outside was a very long line of wood. I saved the game and logged off.

After we recorded Rocket Jump, I jumped back on… Someone else had stolen my bed and left the door open to my house. A Creeper must have come in and blown up all over me because the house was in shambles. That wood that was outside was all gone and my inventory was empty.

It’s pretty much the best.


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May 11, 2012 at 5:43 pm #10507

Matthew Caerels

I’m actually thinking of coming in your world and making something for you to find, my only complaint with the game so far is that you cant carry on your supplies or tools from one world to another. It sucks having to start fresh everytime you go to a different world or play in a friends.


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May 11, 2012 at 9:00 pm #10508

Jim Hunter

The machine has been off for a little while now, since last night when my wife knocked it off. I’m not sure the actual feasibility of it though. Despite being a fun experiment, it’s kind of a pain in the ass with how it works in a multiplayer environment. I’d rather just have a world to connect to all the time like with the PC version instead of having to leave it running. Basically, as the host, you’re just screwed. You’ll die a lot and lose all your stuff just by idling.

Basically, it was fun, but I don’t think I’ll keep it going. Plus it ties up my gamertag and we use Netflix fairly regularly.


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May 12, 2012 at 12:43 pm #10511

Matthew Caerels

Understandable, I think they need to work on the multiplayer aspect a little.


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May 12, 2012 at 5:10 pm #10516

Mason Worrell

Matthew Caerels:
Understandable, I think they need to work on the multiplayer aspect a little.

They would have to allow dedicated servers of some kind, and in the PC minecraft space, most of those you have to rent out.* (In fact, the PC version is going more towards the 360 version in its next patch by making the single and multiplayer [SSP and SMP] to be the same basic thing, so you can just invite people into your SSP world like the mobile and 360 versions do.)

EDIT: SSP = Survival Single-Player. SMP = Survival Multiplayer. Survival is the default gametype, Creative is the one with infinite blocks and flying and mobs don’t target you.

* You can also use Hamachi or other LAN tunneling client to run the server off of your own computer, but that tends to require a beefy computer, or the knowledge to create a batch file that forces java to give more RAM to minecraft and its server software. (A thing I actually recommend doing whether running a server or not. There’s a major difference between running that game with the default 980mb ram allocated and with 3 gigs ram allocated.)


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