Fall Damage, Podcasts »

[Posted 45 days ago by Adam Bash | 8 Comments]
Fall Damage: 121 – The Kid Ridicarus Show

We overcome all this week to bring you the best sounding Fall Damage ever. On the agenda: terrifying your family with April Fool’s Day pranks, pajama complainants, Pete talks about finally finishing Skyward Sword, Adam details his new TV crime drama starring Idris Elba as an undead coroner, Dan gets ridicarus on Kid Icarus, and Niki ruins Pete’s dreams of Silent Hill: Downpour.


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Reviews, Xbox 360 »

[Posted 46 days ago by David Hughes ]
Kingdoms of Amalur: Reckoning: The Legend of Dead Kel – Review

Worse things have started with a night at the bar than the Legend of Dead Kel DLC for Kingdoms of Amalur: Reckoning.


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Opinion »

[Posted 50 days ago by Martin Perry | 6 Comments]
Indie Glamour, Mainstream Trolling

Ladies and gentlemen, the age old practice of causing a bit of a fuss in an effort to self promote is not unfamiliar to those within the independent games scene.


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Podcasts, Rocket Jump »

[Posted 50 days ago by Jim Hunter ]
Rocket Jump: 042 – Human Centipede: Collector’s Edition

This week Jim, Aaron, and Ben sit down to answer your emails about whether collector’s edition releases are worth purchasing anymore. That leads to some chatter about Diablo 3 and we reminisce about Ultima in a giant box. Aaron also goes in depth about the Syndicate re-make, and Ben talks about his experience at a local fighting game tournament. Spoiler alert: There was profanity.


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Reviews, Xbox 360 »

[Posted 51 days ago by Martin Perry ]
SSX – Review

If somebody had surveyed all gaming enthusiasts about 18 months ago, asking them what PS2 era franchises they would want to see return, I’m happy to bet that at least… 20% of people would have mentioned SSX. The other 80%? Either they didn’t play it, or they forgot just how brilliant a series it was. It doesn’t matter, they’re all fools. SSX was the bomb.


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Reviews, Xbox 360 »

[Posted 51 days ago by David Hughes ]
Kingdoms of Amalur: Reckoning – Review

Fate is a central concept in the world of Amalur. Mortals can pay a Fateweaver to see the broad strokes of their life – yet be powerless to change them. Eternal beings called the Fae live cyclical lives in which their life and death remains the same. Heroes and villains kill each other, returning only to die again. This cycle is showing its age by the time Reckoning begins. A faction of Fae called the Tuatha has risen with villainous intent in the east, no longer content to die – even as the whole world bands against them.


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PlayStation 3, PS Vita, Reviews »

[Posted 52 days ago by Art Deetu | 10 Comments]
MLB 12: The Show – Review

Fast forward a few years into the future to me being an early Playstation Vita adopter and one of the first games I purchase is MLB 12: The Show. The big draw, cross-platform play, allows owners of both the PS3 and Vita versions to essentially pick up where they left off on either platform. Does Sony hit a homerun, or strike out with the bases loaded?


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PC, Reviews »

[Posted 53 days ago by Adam Bash | 8 Comments]
Mass Effect 3 – Review

Mass Effect 3 plunges you into an all-out galactic war to take Earth back from a nearly unstoppable foe – and how you fight that war is entirely up to you. Choose a fast-paced cinematic experience or delve into a deeper, more choice-driven narrative. Either way, intense combat propels the action as you fight to unite a war-torn galaxy against a common enemy.


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Fall Damage, Podcasts »

[Posted 53 days ago by Adam Bash | 3 Comments]
Fall Damage: 120 – The Candlejack Sh

You may have heard, technological disaster struck the Fall Damage crew this week. All that was salvaged is what you hear here, which includes all our pre-show chit-chat to boot.


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Reviews, Xbox 360 »

[Posted 56 days ago by Martin Perry ]
Sine Mora – Review

If there’s something that the growth of mobile gaming’s new breed has birthed within me, it’s a willingness to try out genres less visited. Shooting games, shoot ‘em ups, or SHMUPS as they are sometimes referred, was one of those genres. Bullet hell? Well, that doesn’t sound much fun.


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