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Stop Buying Games at Launch

Where’s the value?

23 April 2012 by Jim Hunter

Today, Warner Bros. announced a Game of the Year edition of Rocksteady’s heralded Batman: Arkham City. This version, unlike many GOTY packages, includes a bit of new content called “Harley Quinn’s Revenge”. Like other GOTY packages though, it includes everything you could have purchased up until now as well. This version of the game is set to release on May 29th, a mere 7 months after the original game came out.

There are a lot of fans of Arkham City out there. Personally, I thought that opening it up to a wider world actually did it a bit of disservice and made it lose direction. Unlike its predecessor Arkham Asylum, I put it down quickly and said to myself, “I’ll eventually get back to it.” Oh, if I only waited to buy it! Instead of worrying about just getting that Catwoman ‘online pass’ for buying new, I could have had the whole package.

You’ve paid double for all of Batman: Arkham City just because you bought it at launch.

This situation is becoming more and more common. If a larger name title receives DLC post-release, a year later you can expect a ‘complete’ edition for those who didn’t receive prestigious accolades, or a GOTY edition for those that did. These generally come to retail at a cheaper price than their initial releases and offer an entire package instead of just the ‘base’ game. Using the most recent example, if you were to buy all the DLC for Arkham City as it was released, the full product would have cost you roughly $80 (unless of course you bought the Collector’s Edition).

$80 before tax doesn’t sound too terrible, but the difference between this and a $40 GOTY edition is itself $40. You’ve paid double for all of Batman: Arkham City just because you bought it at launch.

Even if you don’t want to wait for that “true” version and you just gotta’ play it now, a month after release you’ll often be able to find deep discounts. Mass Effect 3 for example is already at $50 and has dropped to $40 at times. Pre-order bonuses from retailers are rarely anything worth obtaining but they too can often be found in the whole shebang edition. So where’s the value?

DLC is often used as a carrot on a stick for early buyers. Publishers believe that if there’s the promise of content down the line to a game they truly loved, there’s less of a chance that product will be brought back to GameStop. Sometimes that content turns out to be fabulous, but for every Shivering Isles you get four Genkibowls. This stuff just isn’t a sure thing.

Publishers continually fail to provide any real value for purchasing their products at launch.

Just about the only thing a release date buyer gets is the opportunity to talk about it online at the same time as all the other early adopters, and a bunch of bugs that need to be patched.

I’d personally like to see some sort of tangible incentive for early adopters. Publishers could just as easily monetize that pre-order bonus by knocking $10 off the price for those willing to take a leap of faith instead of putting in an online pass and calling it a bonus. BioShock included a Big Daddy figure with the Limited Edition. Why not make some of those style rewards exclusive to a pre-order or first-run and not charge extra? I’d rather have a physical tchotchke than a gold in-game Lancer.

Publishers continually fail to provide any real value for purchasing their products at launch. Instead they have erected barriers and hide features behind one-time-use codes making it more difficult to play your new games. Combine that with the potential savings along with receiving all the content associated with a game and the early buying consumer gets raked over the coals. Excitement is being exploited instead of being fostered.

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This topic contains 22 replies, has 11 voices, and was last updated by  Brian 1 year ago.

Author Posts
Author Posts
April 23, 2012 at 3:34 pm #10030

Jim Hunter

Today, Warner Bros. announced a Game of the Year edition of Rocksteady’s heralded Batman: Arkham City. This version, unlike many GOTY packages, includes a bit of new content called “Harley Quinn’s Revenge”. Like other GOTY packages though, it includes everything you could have purchased up until now as well. This version of the game is set to release on May 29th, a mere 7 months after the original game came out.

[See the full post at: Stop Buying Games at Launch]


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April 23, 2012 at 3:39 pm #10031

Martin Perry

Arguably the advice here could be “stop buying anything at launch.” If it’s not software, us gamers and general gizmo enthusiasts end up shafting ourselves by picking up hardware at the early stages. It might take a bit longer than seven months (although it doesn’t always) but it’s almost certain that you’ll see a skinnier, prettier, more feature-rich version of the machine that you just bought at some point.

That thought almost stopped me buying the Vita, but then it was so pretty already.


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April 23, 2012 at 3:41 pm #10032

Jim Hunter

You’re part of the problem, Perry!


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April 23, 2012 at 3:48 pm #10033

David Hughes

12 months should be the minimum for a GOTY re-release. And, devs, shut the frak up about day-one DLC. You know it’s going to piss people off, right?! Keep it in your pants, wait a week, and fans will lap it up. Okay, slightly disturbing image, but you get the point :)

@Martin There’s ALWAYS a next-best thing on the horizon with tech. I take the plunge as soon as I have the $ for whatever upgrade I want, depreciation and obsolence be damned.


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April 23, 2012 at 3:51 pm #10034

Martin Perry

I am ALWAYS part of the problem.


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April 23, 2012 at 4:18 pm #10035

Art Deetu

I’ll throw pre-orders into this conversation. I was sent a NewEgg email that had a Diablo 3 pre-order code in it, what did it do? Who knows, their product page shows no benefit to pre-ordering it.

The worst are games that have in-game only pre-order content and a year later their multi-player servers get shut down.

Also: Candy corn rules.


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April 23, 2012 at 4:41 pm #10036

wolfkin

If you buy a console/game on day one and it’s not a multiplayer game then you’re an idiot. There’s zero reason, ever since pre-orders shifted from “actual things you couldn’t otherwise” like guidebooks, CDs, artbooks to just DLC there’s no point. Games are expensive (no matter how many times some of the insiders try to justify that games + inflation are cheaper now than they’ve ever been in the history of gaming) and we need to stop rewarding (Publisher or Developers.. i don’t care) for marking up game costs.

Burnout Paradise is a fantastic game, Fallout 3 is legendaryily big. Amalur and Skyrim are renouned for their 100+ hours of gameplay. You still suck at Street Fighter/MortalKombat/Tekken. There’s no way a game doesn’t have a game to play. Games aren’t rare (exception for CoD/BF/Halo). There’s nothing to be lose from waiting 2 weeks or heck a full month. Save yourself $20 on the game up front (rather than trying to justify it with Gift Cards), and that “pre-order DLC” is probably only $10 anyway.

As for those people who bought systems early.. you guys are a lost cause and the epitome of this problem. Buying a 3DS because there was a rumor about a Mega Man game? Buying a Vita and having no interest in an of the current games, but down the road maybe? Just no.. by waiting the prices of the consoles drop, you aren’t stuck playing stupid launch games that in a year from now will be the embarrassment of the system. Memory cards will get cheaper, or the system will die. Plain and simple.


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April 23, 2012 at 4:44 pm #10037

wolfkin

ugh.. i really need to proof this stuff in a proper sized window before hitting send.
game doesn’t have = gamer doesn’t have
nothing to be lose = nothing to be lost


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April 23, 2012 at 4:52 pm #10038

Art Deetu

wolfkin:
If you buy a console/game on day one and it’s not a multiplayer game then you’re an idiot. There’s zero reason, ever since pre-orders shifted from “actual things you couldn’t otherwise” like guidebooks, CDs, artbooks to just DLC there’s no point. Games are expensive (no matter how many times some of the insiders try to justify that games + inflation are cheaper now than they’ve ever been in the history of gaming) and we need to stop rewarding (Publisher or Developers.. i don’t care) for marking up game costs.

Burnout Paradise is a fantastic game, Fallout 3 is legendaryily big. Amalur and Skyrim are renouned for their 100+ hours of gameplay. You still suck at Street Fighter/MortalKombat/Tekken. There’s no way a game doesn’t have a game to play. Games aren’t rare (exception for CoD/BF/Halo). There’s nothing to be lose from waiting 2 weeks or heck a full month. Save yourself $20 on the game up front (rather than trying to justify it with Gift Cards), and that “pre-order DLC” is probably only $10 anyway.

As for those people who bought systems early.. you guys are a lost cause and the epitome of this problem. Buying a 3DS because there was a rumor about a Mega Man game? Buying a Vita and having no interest in an of the current games, but down the road maybe? Just no.. by waiting the prices of the consoles drop, you aren’t stuck playing stupid launch games that in a year from now will be the embarrassment of the system. Memory cards will get cheaper, or the system will die. Plain and simple.


I think I am in love.


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April 23, 2012 at 5:16 pm #10040

David Hughes

wolfkin: If you buy a console/game on day one and it’s not a multiplayer game then you’re an idiot.

I’m definitely coming around to this mindset. Since working here at Splitkick, I buy games I want to review, but everything else will get pushed down until it’s $10 on Steam or the equivalent. WAY too much backlog, and I just sorted out about 40 games I know I didn’t like or will never go back to.

Exception for Halo 4, no matter who gets that review :P


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April 23, 2012 at 6:52 pm #10042

Peter

Hi Jim, im all with you, its all true.

What I try to do, is to stay one, or two month behind the release cycle and, just waiting for new games to drop in prices.

sometimes i just NEED, a newer gamer ;-)


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April 23, 2012 at 11:26 pm #10045

xXJayeDuBXx

I couldn’t agree more! A few years ago I realized that I had a huge stack of games I purchased on release day that I played maybe once or twice and when I do get to them they’ve dropped down in price significantly.

These days I’m much more frugal with my purchases and usually wait till a sale before making a purchase. I still buy a crap ton of games, just not at full price!


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April 24, 2012 at 7:18 am #10047

David Hughes

Speaking of buying at launch. I thought I got a great deal when NewEgg offered ME3 for pre-order at $48. I’ve put 4 hours in. . . and it’s already down to $30 today at Amazon in the Gold Box.


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April 24, 2012 at 7:40 am #10048

Jim Hunter

David Hughes:
Speaking of buying at launch. I thought I got a great deal when NewEgg offered ME3 for pre-order at $48. I’ve put 4 hours in. . . and it’s already down to $30 today at Amazon in the Gold Box.


Yeah, it figures that right after I post this, Amazon Gold Boxes it, making my $40 low point OBSOLETE.


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April 24, 2012 at 8:55 am #10060

Art Deetu

Steam did that shit whenever I was giving away stuff for our contests last year :P


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April 24, 2012 at 10:48 am #10063

Aaron Phokal

What was Ben’s price point for ME3? $30 or less?

Also, Art: ditto on those steam sales screwing over my generosity.


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April 24, 2012 at 12:39 pm #10065

Todd Fuller

wolfkin: As for those people who bought systems early.. you guys are a lost cause and the epitome of this problem.

But then there is me. I am old and could go at any time and the thought of missing a console because I’m waiting 6 months to a year for a price drop sucks ass. I have been fine with the market price that has been set for consoles for the last several years. If I’m fine with the price, I’m not going to sit around waiting as some show of solidarity for all gamers everywhere. So Wolfkin I’m part of your problem and Art’s problem I guess, but not the problem. THE problem is your problem.

You don’t like the price? You shouldn’t pay it. I celebrate your right to boycott, but don’t expect me to show up at your protest party.

Now, I’m going back to sleep. Wake me for Wednesday’s show.


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April 24, 2012 at 12:54 pm #10066

Jim Hunter

Someone forgot to give Todd his medicine again…


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April 24, 2012 at 2:51 pm #10067

Aaron Phokal

Uncharted 3 : GotY edition just got announced.

Didn’t we play that once for a Splitkick Community gamenight (and never again)?


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April 24, 2012 at 3:00 pm #10068

Aaron Phokal

I’m on both sides of the fence:

Console prices are fine for the most part, as long as they don’t RRoD or YLoD annually. Then I have trouble with the $400 price tag + accessories. If a launch console was as reliable as future models, I don’t have a problem paying a $100 premium for a year of “early” access.

Game prices are a bit much for the quantity of “MUST PLAY” titles I’m constantly told I should buy. I remember when buying a game in the first week resulted in being on sale for $10 off in your local paper ($40 total) for most games. No preordering needed; just walk into the store and buy it any day that week. Then the price would stay at $50 for at least 1-2 months before going on sale for $10 off again.

Basically, you knew what you were getting and how long it’d maintain it’s price for at least a short period of time. None of this 10$ credit preorder followed a week later with 10$ off, followed with $30 goldbox super discount. Now it feels like a crap shoot, where a few games hold their value, most fall steadily, and some just race to the bottom.

I don’t mind it much for some of the games I play right away or really enjoy (Assassin’s Creed), but when it’s a game I’ve only played a couple MP matches of (Uncharted 3), it stings a little.


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April 24, 2012 at 6:03 pm #10072

JJ

Aaron Phokal:
Uncharted 3 : GotY edition just got announced.

Didn’t we play that once for a Splitkick Community gamenight (and never again)?

I tweeted Jim about that. I’d be pretty pissed if I bought all the DLC in that Treasure Hunter pack they had (for $30 you could pre-order any and all DLC). Who knows what all the DLC is if bought separately?

So that’s minimum $90 for the game and all the DLC if you went the “cheap” route. And now all that DLC will be included in the GotY edition. It may still cost $60, but you’re still saving $30 (at a minimum).

Then again, it’s all multiplayer DLC (of which I don’t care about). So I guess if you were a diehard Uncharted multiplayer person, you wouldn’t want to wait. Unless you wanted to be level 1 fighting a bunch of level 90s with all the perks.


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April 24, 2012 at 6:56 pm #10073

Peter

I buy new games sometimes, I am a boy, and i like new shiny toys ;-)

I am not sure my English is good enough, but I also have a little pre-order story.
Now I just preorder at gamestop, but before I used coolshop, it a danish online store, great prices and service, but..
I preorded fallout, and a week before release I saw online that the price had dropped, hey fine by me.
When I revived the game, at launch day, I noticed I payer full price… , I called coolshoop on the phone, and they told me that because so many had preorder, they could order more copies of the game, and that was why the new price was cheaper, but I still had to pay the old price!!!
So by preordering early I helped others get the game cheaper wtf ?


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April 30, 2012 at 12:41 pm #10200

Brian

Glad i held off for this bad boy. I’ve been wanting to play it for awhile but knew this is what would happen…


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