This topic contains 5 replies, has 2 voices, and was last updated by
Jim Hunter 2 months, 4 weeks ago.
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| February 12, 2013 at 4:58 pm #19677 | |
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Jim Hunter |
Buckle up, soldier! Welcome to Aliens™: Colonial Marines. Created by Gearbox, the critically acclaimed and fan-favourite developers of Borderlands and Brothers In Arms, you and your friends will become the most badass military outfit in the galaxy – the US Colonial Marines. It’s up to you to not just survive, but wipe out the Xeno infestation. [See the full post at: http://splitkick.com/aliens-colonial-marines/] Jim HunterQuote
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| February 13, 2013 at 2:13 pm #19829 | |
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xXJayeDuBXx |
Based on the tone of your Twitter feed I have an idea how you are feeling about ACM. Who knows, I could be surprised. So here’s a question: does this game reflect the fact that it was idevelopmentnt hell like another Gearbox game Duke Nukem? Have you played any of the other Aliens games and does ACM have more than one campaign? Is playing as a marine in ACM just as frightening as it was in the past games? The first two AvP games caused me to soil my pants and scream like a little girl many times. xXJayeDuBXxQuote
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| February 13, 2013 at 2:22 pm #19830 | |
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Jim Hunter |
I’ve already written most of the review as I’m almost done with the game, so your questions have already been addressed in there. It’ll be up at the end of the week or early next week. Jim HunterQuote
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| February 13, 2013 at 3:12 pm #19834 | |
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xXJayeDuBXx |
Nice, look forward to reading it. xXJayeDuBXxQuote
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| February 19, 2013 at 2:24 pm #20549 | |
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xXJayeDuBXx |
Great review. Boy what a turd of a game. A lot of times I’ll pick up a game like this when it’s on deep discount but I may just steer clear of this on instead, use the money for something less crappy. xXJayeDuBXxQuote
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| February 19, 2013 at 3:37 pm #20565 | |
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Jim Hunter |
Enough people picked it up in the UK at least to put it at #1 on their charts. Looks also like Jim Sterling has made it his mission to make sure Gearbox answers for their sins. Jim HunterQuote
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