This topic contains 11 replies, has 7 voices, and was last updated by
Thad 7 months, 4 weeks ago.
| Author | Posts |
|---|---|
| Author | Posts |
| September 19, 2012 at 11:09 am #13378 | |
|
David Hughes |
A new era of shoot and loot is about to begin. Play as one of four new vault hunters facing off against a massive new world of creatures, psychos and the evil mastermind, Handsome Jack. Make new friends, arm them with a bazillion weapons and fight alongside them in 4 player co-op on a relentless quest for revenge and redemption across the undiscovered and unpredictable living planet. [See the full post at: http://splitkick.com/borderlands-2/] David HughesQuote
|
| September 24, 2012 at 9:01 pm #13472 | |
|
Jim Hunter |
I’m probably missing something, but what is fun about having to cheese a boss to beat them? I went up against this fire dude and died over… and over… and over, until I realized I shouldn’t jump into his arena, and instead just pepper him from a little shack with a vending machine in case I needed more ammo. Even critical hits didn’t hurt him that much. That little battle turned me off big time. Jim HunterQuote
|
| September 25, 2012 at 11:18 am #13473 | |
|
Peter |
You just run up near him and he jumps down… So… you don’t have to cheese him at all. In fact, he’s relatively easy as far as the bosses go. The fact that you cheesed him is your deal my man PeterQuote
|
| September 25, 2012 at 11:49 am #13474 | |
|
Daniel Tolin |
Yeah, that guy is really easy to beat, man. Daniel TolinQuote
|
| September 25, 2012 at 12:15 pm #13475 | |
|
Jett Landicho |
Borderlands 2 defense force assemble! I’m going to have to side with Pete and Dan on this one. I fought that guy head-on by myself and took him out fairly easily. With that said, as I’ve progressed through the game (I’m a level 21 commando now), the boss fights can get really tough if you’re playing without at least one co-op partner to revive you. Jett LandichoQuote
|
| September 25, 2012 at 10:16 pm #13478 | |
|
Maria Hughes |
I don’t know if I’d necessarily say that Flynt was a cinch to beat, but he was much easier to defeat when playing co-op. While I don’t know your character’s special abilities, I love using Phaselock on tougher enemies I’d give it another chance, Jim. Borderlands 2 is definitely a game that is best played co-op/multi-player (I thought the same of the first game though so maybe I’m biased). Maria HughesQuote
|
| September 26, 2012 at 10:08 am #13481 | |
|
Jett Landicho |
I’m in the minority, but I actually really like to play Borderlands solo. I much prefer having full control over what quests get done, as well as first dibs on all of the loot. It definitely helps that the quests are more interesting this time. The only time it can suck is during boss fights, where I think those can be notably easier to take out with co-op partners. Jett LandichoQuote
|
| September 26, 2012 at 12:52 pm #13483 | |
|
Jim Hunter |
Y’all are nuts. Last night I went in and think I figured out what the problem was. I followed Claptrap immediately and did his quest first instead of hitting some of the side quests before taking on Flame Guy. That helped me level up a bunch more and get some better weapons. One of my issues though hasn’t been addressed. Your starting backpack is what, twelve slots? yet there are guns everywhere to pick up. I want to pick them all up and figure out which to keep later, instead of having to do the comparison right away. I can only imagine that it slows stuff down a lot when you’re playing co-op. That, and the PC inventory management still sucks and is still designed for a 360 controller. Still, after getting ‘over it’ with the boss, I lost an hour last night when only planning on messing around for a few minutes. And that’s solo play. Everyone on my PC list is already too far ahead of me so it’ll be a solo thing forever. Jim HunterQuote
|
| September 26, 2012 at 6:32 pm #13484 | |
|
David Hughes |
What level are you at right now? If you wanted to play let me know a night that’d work. I think my current solo character is about level 13. Separation up to 5 levels or so works great, so I’d totally play with you David HughesQuote
|
| September 26, 2012 at 8:45 pm #13485 | |
|
Maria Hughes |
Ditto what David said. I can start a new character, or if you’re close enough to a level 12, David and I can jump into your game. As for the UI, I admit that I’m playing with a 360 controller so I don’t know how difficult it is with mouse and keyboard. As for inventory, at first I picked up pretty much everything and then David got upset at me for taking too long. Over time, I pretty much know what weapons work best for me so I usually sell or don’t pick up what I don’t want or need. Maria HughesQuote
|
| September 26, 2012 at 11:58 pm #13509 | |
|
Jett Landicho |
I’ve never spent terribly long comparing gear. At most, I’ll generally keep 3-4 ‘mains’, and everything else is getting sold. Once I’m in the rhythm, a quick glance at a gun’s stats while it’s on the ground is all I need to decide whether I’m picking it up or not. Part of why I don’t spend much time comparing is because unless you’re at the level cap, there really isn’t much incentive to hold onto anything for a long period of time, as everything improves as you go. If a gun isn’t good enough to crack my rotation, I’m either leaving it, or picking it up to sell. Jett LandichoQuote
|
| September 27, 2012 at 1:06 am #13510 | |
|
Thad |
Once you figure out which stats you’re most worried about and what gun brands you’re willing to use, the comparison stuff doesn’t take up a ton of time. Most of the drops are garbage. Harder early game, before you’ve built up a gun library. For the inventory management, you can drag and drop equipment into item slots from your backpack pane. You can also click equipment slots on the main pane and it’ll show what you have in your backpack that’ll fit that slot. There’s two icons next to the item pictures, a star and an x, and you can use those to tag what you’ll keep and what you’ll trash. Makes it very easy to visually spot your gear from your junk, and helps to make quick changes on the fly. You’ll start being able to expand your bag before long, but you’ll run into the full bag issue every so often during solo play. They tend to make sure you’re never too far from a vending machine, but boss focused areas might be a stretch. That stuff is actually a lot easier in co-op, especially if all the players are different classes. I’ve only had trouble soloing one boss so far, and losing that fight is an actual potential story element. Had to fight him again somewhere else after I lost. Once you get the hang of weapon/shield behavior and your elemental types, everything is pretty straightforward. ThadQuote
|





