This topic contains 9 replies, has 7 voices, and was last updated by
Mason Worrell 1 year, 3 months ago.
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| February 16, 2012 at 8:50 am #8615 | |
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Jim Hunter |
This week Adam, Ben, Aaron and Jim talk about Super Monday Night Combat, playing Soul Caliber drunk, and whether ICO is sexist. We also read an email from our friend Todd that incites a discussion about Double Fine’s Kickstarter development model, and Jim learns some fun facts about Thailand. [See the full post at: Rocket Jump: 036 - Creeps] Jim HunterQuote
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| February 16, 2012 at 12:44 pm #8629 | |
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Andy |
I agree that Brutal Legend was not good, but Costume Quest and Trenched/Iron Brigade were both fun. So, 50/50 on if their adventure game is good or not. AndyQuote
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| February 16, 2012 at 1:08 pm #8631 | |
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Ben Daniels |
I like those odds. Ben DanielsQuote
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| February 16, 2012 at 5:13 pm #8645 | |
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alexgo |
I love adventure games, but I agree that in today’s market they are unprofitable, but the genre as a whole is not dead. There are a dedicated few that make high-quality freeware adventure games such as Dirty Split and various games made with Adventure Game Studio and a community that plays and loves them. alexgoQuote
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| February 16, 2012 at 6:04 pm #8646 | |
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David Hughes |
I never like adventure games, even when they were in. Brute forcing puzzles, known affectionately as “pixel hunting”, struck me as a bunch of rubbish. Rubbish. Man, I am feeling curmudgeonly today David HughesQuote
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| February 17, 2012 at 12:02 pm #8655 | |
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David Hughes |
I agree with Ben about Skyrim. The ending is so good its hard to do anything else with your character after that. David HughesQuote
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| February 18, 2012 at 5:18 pm #8679 | |
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Mason Worrell |
Ron Guilbert (might be misspelling it) has nothing to do with the Kickstarter stuff. The project he is on is separate. Just to clarify that. Also, Costume Quest was very highly adored by many reviewers. Trenched/Iron Brigade was mostly reviewed well. Happy Action Theater was highly regarded, Stacking was split, but a lot of people did like it quite a bit….dunno, they’re track record is pretty good, actually. And this kickstarter thing is a one-off. This will not happen to this degree again. It’s a great story, had a LOT of steam because of the Notch/Psychonauts 2 thing. It’s a great feel-good story. Mojang is sitting on a pure cash level of around 6 mil from what I understand, and most of the rest has gone into investments/separate companies, hiring, etc. Psychonauts 2 wasn’t pointed at 14 mil, it was 22 mil. Mojang cannot do Psychonauts 2 by itself, it can however allow them to help alongside a kickstarter, other investers, etc. ~shrug~ Mason WorrellQuote
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| February 20, 2012 at 8:17 am #8692 | |
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Adam Cogswell |
Costume Quest was fun for about 20 minutes. After that period, you’re stuck with monotonous combat, a lack of variety in stamps, and zero voice acting. I realize these two games I’m about to mention are apples and oranges, but something like Shadow Complex not only looked better, but had full voice acting, and was the same price. I don’t understand all the love for Double Fine. Adam CogswellQuote
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| February 20, 2012 at 11:11 am #8693 | |
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David Hughes |
I don’t get it either David HughesQuote
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| February 20, 2012 at 8:15 pm #8710 | |
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Mason Worrell |
I dunno, don’t ask me: Haven’t played a single one of their games. However, it seems to be a personal taste issue: You don’t like the games they’ve made. Many people do. I know some (admittedly few) people who don’t like Shadow Complex, but loved Costume Quest and Stacking. Haven’t played either (fixing the Shadow Complex thing as soon as possible, don’t worry…it’s been on my must-play list for a while now), so I’m not able to say much either way on it, all I’m saying is that many people DO like Double Fine, and their games have reviewed well enough for their track record to be pretty good. Mason WorrellQuote
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