Rocket Jump: 036 – Creeps

This topic contains 9 replies, has 7 voices, and was last updated by  Mason Worrell 1 year, 3 months ago.

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February 16, 2012 at 8:50 am #8615

Jim Hunter

This week Adam, Ben, Aaron and Jim talk about Super Monday Night Combat, playing Soul Caliber drunk, and whether ICO is sexist. We also read an email from our friend Todd that incites a discussion about Double Fine’s Kickstarter development model, and Jim learns some fun facts about Thailand.

[See the full post at: Rocket Jump: 036 - Creeps]


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February 16, 2012 at 12:44 pm #8629

Andy

I agree that Brutal Legend was not good, but Costume Quest and Trenched/Iron Brigade were both fun. So, 50/50 on if their adventure game is good or not.


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February 16, 2012 at 1:08 pm #8631

Ben Daniels

Andy:
I agree that Brutal Legend was not good, but Costume Quest and Trenched/Iron Brigade were both fun. So, 50/50 on if their adventure game is good or not.


I like those odds.


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February 16, 2012 at 5:13 pm #8645

alexgo

I love adventure games, but I agree that in today’s market they are unprofitable, but the genre as a whole is not dead. There are a dedicated few that make high-quality freeware adventure games such as Dirty Split and various games made with Adventure Game Studio and a community that plays and loves them.


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February 16, 2012 at 6:04 pm #8646

David Hughes

I never like adventure games, even when they were in. Brute forcing puzzles, known affectionately as “pixel hunting”, struck me as a bunch of rubbish.

Rubbish. Man, I am feeling curmudgeonly today :P


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February 17, 2012 at 12:02 pm #8655

David Hughes

I agree with Ben about Skyrim. The ending is so good its hard to do anything else with your character after that.


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February 18, 2012 at 5:18 pm #8679

Mason Worrell

Ron Guilbert (might be misspelling it) has nothing to do with the Kickstarter stuff. The project he is on is separate. Just to clarify that.

Also, Costume Quest was very highly adored by many reviewers. Trenched/Iron Brigade was mostly reviewed well. Happy Action Theater was highly regarded, Stacking was split, but a lot of people did like it quite a bit….dunno, they’re track record is pretty good, actually.

And this kickstarter thing is a one-off. This will not happen to this degree again. It’s a great story, had a LOT of steam because of the Notch/Psychonauts 2 thing. It’s a great feel-good story.

Mojang is sitting on a pure cash level of around 6 mil from what I understand, and most of the rest has gone into investments/separate companies, hiring, etc. Psychonauts 2 wasn’t pointed at 14 mil, it was 22 mil. Mojang cannot do Psychonauts 2 by itself, it can however allow them to help alongside a kickstarter, other investers, etc. ~shrug~


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February 20, 2012 at 8:17 am #8692

Adam Cogswell

Costume Quest was fun for about 20 minutes. After that period, you’re stuck with monotonous combat, a lack of variety in stamps, and zero voice acting. I realize these two games I’m about to mention are apples and oranges, but something like Shadow Complex not only looked better, but had full voice acting, and was the same price.

I don’t understand all the love for Double Fine.


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February 20, 2012 at 11:11 am #8693

David Hughes

Adam Cogswell:

I don’t understand all the love for Double Fine.

I don’t get it either


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February 20, 2012 at 8:15 pm #8710

Mason Worrell

Adam Cogswell:Costume Quest was fun for about 20 minutes. After that period, you’re stuck with monotonous combat, a lack of variety in stamps, and zero voice acting. I realize these two games I’m about to mention are apples and oranges, but something like Shadow Complex not only looked better, but had full voice acting, and was the same price.

I don’t understand all the love for Double Fine.

I dunno, don’t ask me: Haven’t played a single one of their games. However, it seems to be a personal taste issue: You don’t like the games they’ve made. Many people do. I know some (admittedly few) people who don’t like Shadow Complex, but loved Costume Quest and Stacking. Haven’t played either (fixing the Shadow Complex thing as soon as possible, don’t worry…it’s been on my must-play list for a while now), so I’m not able to say much either way on it, all I’m saying is that many people DO like Double Fine, and their games have reviewed well enough for their track record to be pretty good.


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  • This reply was modified 1 year, 3 months ago by  Mason Worrell. Reason: How to spell?
Reply To: Rocket Jump: 036 – Creeps
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