This topic contains 3 replies, has 2 voices, and was last updated by
wolf rider 4 months ago.
| Author | Posts |
|---|---|
| Author | Posts |
| November 27, 2012 at 10:56 am #16172 | |
|
Adam Bash |
As a father, I may be particularly susceptible to Telltale Games’ masterful emotional manipulation. With the curtain closed on Season One, I’m comfortable saying it’s the best-written game I’ve ever played. [See the full post at: http://splitkick.com/the-walking-dead-no-time-left-impressions/] Adam BashQuote
|
| November 30, 2012 at 4:20 pm #16289 | |
|
wolf rider |
A 10? Come on…. wolf riderQuote
|
| January 18, 2013 at 6:11 pm #17898 | |
|
Robert |
You\’ve really never cried over the ending of a game, Patrick? I guess that\’s not all that weird, since the things that set off those kinds of emotions vary wildly from person to person. I\’m not saying it\’s an important metric in measuring the impact of storytelling in games. But with the amount of games that you\’ve played, I would have thought that at least ONE would turn on the waterworks for you. I\’ve cried at the ends of games that weren\’t even all that sad. The first time I beat Ocarina of Time, I got a little misty-eyed. Zelda and Link saying goodbye among all those clouds, with that melancholy lullaby playing. Usually, it\’s the music in games that gets me. Big orchestral swells accompanied by an emotional gut-punch will hit me hard. That part in Valkyria Chronicles, you know the part if you\’ve played it, was a dick move. I\’ll also just cry during the credits of games, especially long RPGs. After spending close to 100 hours with those characters, it feels like I\’m finishing a chapter in my life or something. The credits for Persona 3 and 4? Big ones. RobertQuote
|
| January 18, 2013 at 11:33 pm #17904 | |
|
wolf rider |
Robert. You are a Neogi. Along with Sergent Bash. wolf riderQuote
|





