This topic contains 2 replies, has 3 voices, and was last updated by
Thad 3 months, 1 week ago.
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| February 13, 2013 at 9:10 am #19789 | |
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Jim Hunter |
Binary Domain is easy to write off, but its story makes a playthrough worthwhile and changes in standard cover-based combat combined with huge boss battles certainly keep it from being stale. It won’t make you question violent video games like Spec Ops: The Line, but Binary Domain isn’t the slouch that it appears to be. If you find it on sale, give it a shot. [See the full post at: http://splitkick.com/vault-play-binary-domain/] Jim HunterQuote
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| February 13, 2013 at 2:04 pm #19821 | |
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xXJayeDuBXx |
I will admit that I am surprised you enjoyed this game. At some point I was sure you would come to the conclusion that Binary Domain just isn’t that good. I thought the gunplay was pretty good and upgrading yourself and the team was a neat feature as well, but I absolutely hated the boss fights. The story in the beginning was amazing, I was blown away when the reveal of the Hollow Children was made. Problem is I felt the game focused more on repetitivetive combat and never advanced the story in an interesting way, I was left wanting more I guess. Binary Domain for me was worth the ten bucks I paid, but I’m glad I didn’t pay more. BTW, really like these Vault Play write-ups, keep them coming! xXJayeDuBXxQuote
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| February 15, 2013 at 6:52 pm #20076 | |
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Thad |
I need to push through this, story did seem like it’d go somewhere. The super-linear gameplay with all of the off-putting Japanese arcade touches threw me, and I had a thoroughly infuriating time trying to get the voice chat to work at a basic level. Decided to backburner it for a rainy day playthrough. Will be making sure voice commands are off when I do load it up again. ThadQuote
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