Kickstart Guide, Opinion »
At this point, many of Defiance’s technical flaws have been ironed out and patches to add content are on their way. It’s not a perfect game by any stretch, but with these tips you can have a lot of fun being an Arkhunter.
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Opinion »
As an effectively anonymous co-operative open-world shooter, it’s a ton of fun. I plan sticking with it for the long haul, and hope that the chat features get fixed before players jump ship.
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Kickstart Guide, Opinion »
Veterans of Bioshock will feel like very little has changed at the outset of Bioshock: Infinite. As the game progresses, however, there’s quite a bit of divergence in balancing and mechanics. While many players will wish to experiment on their own, there are still some nice tips we can offer new players to avoid time wasted with inferior character builds.
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Kickstart Guide, Opinion »
I was not exactly kind to Crysis 3’s campaign in my review, but thankfully the game’s eye-melting graphics have some purpose in its solid multiplayer. Much like Crysis 2 before it, the game plays like “Call of Halo”, but definitely has its own unique learning curve. Here are some tips to help you survive the Post-Human battlegrounds online.
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Opinion, Vault Play »
If you’ve never played a Total War game, Shogun 2 is one of the most-universally praised games in the long-running series, and Creative Assembly has done a yeoman’s job in making it approachable yet deep.
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Interviews »
Recently, I had a chance to ask Chris Stewart of Kerberos Productions some questions about their recent game Sword of the Stars: The Pit. I had generally positive things to say about it in my review, but getting the chance to ask the developers about certain design elements, particularly ones I had criticized, was great.
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PC, Reviews »
If the core tactical gameplay sounds attractive, you’ll be sure to get a few hours of fun for the price of admission. That said, it’s a tough game to recommend unless the crafting system gets a systematic overhaul. As it stands, the game is a fun diversion but needlessly obtuse.
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PC, Reviews »
What I’d really hoped for was a solid, replayable campaign and I’ve been utterly disappointed on that front. Unlike the previous entries, Crysis 3 has maybe two good levels in it, and that’s a damn shame.
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Kickstart Guide, Opinion »
This edition has a very narrow focus. While texture replacements and lighting mods go a long way toward improving the look of the game, people with beefy machines can go much further through the aid of ENB mods and other injectors like SweetFX.
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Opinion, Vault Play »
Crysis 2 plays phenomenally well, especially in the first 6 hours, but it could have been so much more. For one, Crytek should have thrown a lot of the story out, or at least lightened up on the budget-intensive scripted sequences. Imagine if those extra resources had been put into AI programming for the human enemies, procedural levels (or at least randomized enemy placement), and made the game all about replayability.
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Broken Tamriel, Opinion »
I never saw this coming. The Device, my failsafe, was tied to Quorengor’s sponsorship. Having been disavowed, there was no way to cheat death, and death in Skyrim comes frequently. It could come at the hands of bandits, a pack of wolves; worse, falling off a cliff. I make no claims towards perfection, but I refuse these ignoble deaths. If I am to die, it will be at the hands of a dragon.
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Broken Tamriel, Opinion »
No more letters to Quorengor. I’m not sure how I feel about that. On one hand, I am truly my own Elf. On the other hand, I’m alone. Golldir has turned out to be a pretty dull fellow. Writing in my journal can only help so much.
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Impressions, Opinion »
Last night I played The Plan, an upcoming free title from Krillbite. The star character, the only character, is a housefly. Not a mutant fly. Not a fly-cum-nanowarship out of Scott Westerfeld’s The Killing of Worlds. A common housefly.
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